Changing the resolution failed dispchangebadmode что это
error with multiple monitors / «primary monitor only» #36
Comments
tremu commented May 5, 2017 •
With multiple monitors and «affect primary monitor only» checked, opening CSGO adjusts the vibrancy just fine. However, if I alt-tab out and back into the game, the wrong monitor’s vibrancy is adjusted, and vibrancegui gives the error «Changing the resolution failed: DispChangeBadmode»
The text was updated successfully, but these errors were encountered:
juv commented May 5, 2017
The error message «Changing the resolution failed: DispChangeBadmode» should only occur when you use the option «Change resolution when ingame».
Do you have a NVIDIA or AMD GPU?
tremu commented May 5, 2017 •
Nvidia GPU, «Change resolution when ingame» is unchecked. If it helps, I have 3 monitors, play CSGO on the primary monitor. All 3 are 1920×1080, as well as my ingame resolution.
edit: it’s only after the second alt-tab. As in: alt-tab out and back into the game, everything works fine. Alt-tab out and back into the game for a second time, and the wrong monitor’s vibrancy is adjusted
juv commented Jun 4, 2017
Are you sure all of your monitors can display the resolution (i.e. the hz)?
Like you can have 144 hz on main monitor but the other two dont support 144hz and then it might fail..
JiNova commented Jul 15, 2017
Have the same problem as described here. My primary monitor is 144hz, the secondary however does support up to 60hz max.
K0bin commented Jul 24, 2017
One could say I’m experiencing that bug too.
juv commented Jul 24, 2017
juv commented Jul 24, 2017
Can you try the attached version?
I don’t have two monitors at hand now but I’ve tried to fix it nonetheless.
Lmk if this works. Otherwise I’ll need more information on how to reproduce this issue.
Note that the easiest way to stop these error messages to pop up is to kill the entire vibranceGUI process in Task Manager.
JiNova commented Jul 31, 2017
I tried the attached version for 3 days now and as far, as I can tell, the problem seems to be resolved!
tremu commented Aug 4, 2017
I’m still getting the same error message (lots of them), but the actual problem is solved: upon alt-tabbing, only the primary monitor’s vibrancy is adjusted. Thank you!
K0bin commented Aug 17, 2017
Akandesh commented Oct 23, 2017
yep, get this often as well. atleast remove the damn messagebox, I get tabbed down from it.
juv commented Oct 24, 2017 •
Try this version and let me know if it works. Thanks
vibranceGUI-2.3.0.6.zip
Note that I tried to fix the bug entirely, I did not remove the MessageBox. It’s still working fine for my setup; never experienced the error you guys are facing. I have added a check that should prevent the resolution from being changed when it is not supported by the device (your monitor)
Akandesh commented Oct 24, 2017
Alright I’ll try. Maybe it would be nicer if you changed it to a traytip aka ballon tooltip since then we won’t get tabbed out and the message still goes through.
JiPaix commented Oct 27, 2017
@juvlarN @Akandesh I just ran into the very same problem a minute ago (144hz monitor + game runs at 800×600 and a 1080p 60hz secondary monitor) and this version fixes it.
axel37 commented Feb 12, 2018
I have the same issue. Started happening a few days ago when i installed my second monitor.
giuliannosbrugnera commented Apr 20, 2018
Same issue as well, however I am connecting to my pc through TeamViewer when the error happens.
juv commented Apr 22, 2018
@axel37 @giuliannosbrugnera I need more information.
GPU type, monitor setup (which one is the primary monitor and on which one do you play
axel37 commented Apr 23, 2018
Nvidia 980Ti
Primary : Asus PG278QR (2560×1440@144hz)
Secondary : BenQ RL2455HM (1920×1080@60hz)
(I play on my primary monitor)
It’s been quite a long time since I replied to this thread, and it seems like the situation has somewhat changed for me :
It still happens a lot to Vgui to modify the vibrance of the wrong monitor. I just need to alt tab a few times and it’s fixed. I don’t get the error message as often, but it still happens.
I update my drivers regularly
juv commented Jan 7, 2019
@axel37 this error message has been removed since a few versions already. Has the issue with color changes changed for you in the new version?
Fix: Couldn’t switch to requested monitor resolution
The error “Couldn’t switch to requested monitor resolution” occurs when your game client is unable to scale to the resolution which is set in the configurations or the resolution in which the launcher is trying to launch.
This error is a very common one with it popping on every random game but the most popular client where this error pops up is Steam. We have listed down a number of different solutions for you to try out. Start with the first one and work your way down accordingly.
Solution 1: Disabling Full-Screen Optimization
Recent releases of Windows 10 include a feature for people who game. This feature is named “Full-screen optimization” and when it is enabled, it allows the operating system to optimize the video quality and performance when the games are running in full-screen mode. However, despite it doing any good, this feature is known to cause problems with the computer. You will get the error condition under discussion with slight intervals. We can disable this and see if the problem is solved.
Solution 2: Changing Resolution
This workaround targets the very dialogue of the error message. The message says that the computer failed to switch to the monitor resolution. We will change the resolution of your Windows and then try launching the game. This will, in turn, prompt the game to launch in the set resolution and hopefully, solve the problem.
Solution 3: Deleting ‘options.txt’
Another workaround which seems to work is to delete the file ‘options.txt’ from your game directory. This file is usually present in games like Minecraft. It is a file which stores all the options which are changeable in the game. It can be edited with any text editor but, if we delete it, the application will detect the file as missing and will recreate a default one. This solution will work if your file is corrupt and is causing the error message.
Tip: Instead of deleting the file, you can ‘cut-paste’ it to some other directory so you can replace it back if something goes wrong.
You can also try modifying the lines to this:
Make sure that you match the width and height to match your current Windows resolution.
Solution 4: Resetting Game Options (Blizzard)
If all the above methods don’t work for your Blizzard game, you can try resetting the game settings using the Blizzard application. Then you can perform solution 1 on the application and hopefully, it will be solved. This problem occurs in the new Windows 10 build according to Official Blizzard support and is supposed to be fixed using this method.
Solution 5: Selective Startup
It is a known fact that there are several startup programs which hinder the many games and causes certain errors to take place. The best way to solve this problem is to disable those startup programs.
Final Solution: Updating Graphics Drivers
If all the above methods fail, it probably means that there is a problem with the current drivers installed on your computer. If you have corrupt or outdated drivers, it may be the reason why your game fails to switch to your computer’s default resolution. Now there are two ways through which you can update the drivers: either manually or automatically. In manually, you have to personally download the driver after searching for it at the manufacturer’s website.
Before updating drivers, we will check if installing the default drivers solve the problem for us.
Changing the resolution failed: DispChangeBadFlags #114
Comments
abdulPablo commented Nov 26, 2021
I recently changed my apex legends resolution, it worked perfectly, but the cursor was a little mis-inputted, i changed it back, for some dumb reason i decided to change my explorer (whole screen resolution) and its stuck in a box in the top right, i tried changing it back, now all i get is Changing the resolution failed: DispChangeBadFlags, please help, ASAP. Cheers.
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juv commented Nov 27, 2021
Closing vibranceGUI.exe once in your task manager once should help?
abdulPablo commented Nov 27, 2021
i fixed the explorer problem, but now if my resolution is other than 1920×1080 its centered, it wasnt like this before, what to do?
juv commented Nov 28, 2021
Please show me a screenshot of your vibranceGUI main window and the game-specific window.
Also the «Never change resolutions» checkbox in the main window may a solution to what you see. Have you tried using that if you don’t want vibranceGUI to change your resolution at all?
abdulPablo commented Nov 30, 2021
Yes, i have tried it, but it doesnt seem to work
abdulPablo commented Nov 30, 2021
abdulPablo commented Nov 30, 2021
juv commented Dec 3, 2021
You can try to remove the vibranceGUI program data:
Let me know if that helps
abdulPablo commented Dec 4, 2021
abdulPablo commented Dec 4, 2021
Just a suggestion, if I were to change boot devices would it fix?
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Changing the resolution failed dispchangebadmode что это
The first way to go about is to launch the game and go to the settings where the resolution options are displayed, as seen below.
See how the final resolution, the 1776×1000 is highlighted in white? Make sure and do the same on your screen. Once that is like that, hit down once with your arrow keys and then hit enter. The game should switch over to 1080p. For some reason the resolution is hidden off screen.
Now if for some reason that doesn’t work there is another way around this.
What you want to do is open Computer. Then go to your C: drive > Users > (YOURPCNAME) > App Data > Roaming > Arrowhead > Gauntlet
Open up user_settings.config in your word processor of choice, I use Wordpad. Scroll down towards the bottom and look for «screen_resolution»
Go ahead and change the top number to 1920 and the bottom number to 1080. Then you should be good to go!
using User32.ChangeDisplaySettings to set resolution fails only on max resolution (‘badmode’ error)
*On some of the computers with larger primary displays, I didn’t bother to test every resolution, and just picked some arbitrary smaller ones & the maximum, as there were too many to test on every single one. I feel confident enough in my testing to say that the maximum resolution ALWAYS fails, while smaller resolutions usually/always succeed (I never had any of them fail during my tests anyways).
So for an example, lets say I’m running on a 1920×1080 display.
I set my resolution manually (or programmatically) to something else, doesn’t matter what it is or how it was changed, and then run the following code:
*Note that this is not actually the code from the program. I just made this simplified version to cut it down to the bare necessities to illustrate the point.
The program would print out:
Which, as mentioned previously, is the value of DISP_CHANGE_BADMODE, and the resolution would fail to change.
Now, if I changed the values of 1080 and 1920 to 900 and 1600 respectively, another supported resolution on this monitor, and then set the resolution to something other than 1600×900, and then ran this program, it would in fact change the resolution to 1600×900, and return DISP_CHANGE_SUCCESSFUL.
Note that using other flags, such as CDS_RESET (0x40000000 or 1073741824) in place of CDS_UPDATEREGISTRY also result in the same error.
This is a tutorial I found that helped me get started:
[I removed the hyperlink because of the apparent spam prevention system. Sort of silly given that the first to were msdn.microsoft links, and this is a codeproject one, but, w/e]
Note that in the comments section, it seems there is someone who used the provided source files directly, and is experiencing a similar problem. To quote them:
However, despite how commonly ChangeDisplaySettings seems to be recommended by tutorials, I can’t find any information on resolving this issue (which could very well be operating system specific, but I currently lack any non-Windows 7 computers to test on, and even if I did, it would not solve the issue that it doesn’t work on Windows 7 computers)